The session began as the party determined that the lands around their fledgling kingdom needed to be further explored in order to know what threats exist as well as creating a buffer zone around the Capitol village of Tyg’s Landing.
The PC’s headed west to investigate the forests near the delta of the Skunk River. Only a couple hours into their exploration, distant sounds of panic drove them to investigate the cries. An urgent situation greets them as a pony drawn cart is slowly starting to get swept down the river while two gnomes are trying, rather ineffectively, save it. Walker tied a rope to the crossbar where the ponies are tied while Walays wraps the rope around a tree to add an anchor point. Andrei and Tess begin pulling as Walker turned into a pony to help settle down the panicked ponies. The combination of everyone pulling slowly gets the wagon up out of the river.
The leader of the gnomes, Jubilost Narthropple, introduces himself and thanks the PC’s for their help. Tess asks if Jubilost would like help burying the gnomes that were killed in the raid, but Jubilost says they were servants and he doesn’t particularly care what is done. After some back and forth, Jubilost tells the party that he was trying to find a long abandoned Dwarven fort. The piqued their interest, but Jubilost was unwilling to share many details and the PC’s wanted to get this gnome away from them.
After a couple more days of exploring the heroes come upon a small hut in the middle of a fetid swamp. The yard is festooned with crude fetishes and a scarecrow. Walays tried to talk with the old lady who lives there, but she insists she just wants to be left alone. Eventually he tells her she just needs to sign a document and he’ll ensure she is left alone. This makes her relent, invites the PC’s inside, and introduces herself as Old Beldame. After producing the documents, she tells the party that she would like some black rattlecaps if they could find them. She also tells them of a “Mad Hermit” who lives out to the west, though he isn’t angry, he’s just crazy. They also tell her about a delicious dessert known as “cake” and promise to bring her some.
Having explored two hexes, the party heads to see the Sootscale kobolds. Chief Sootscale tells the party it was them they raided the gnomes, as they are in need of supplies. Andrei convinces them that trading is easier than raiding and even promises to help them facilitate their first trade next week.
The party the heads south to explore the region. They come upon a large pond with several sunk rowboats and skeletal remains. Walker finds a blue-green gem and while retrieving it, is set upon by a large snapping turtle. A short battle takes place, which is quickly ended when Whisper bit the neck of the beast off, ending the session.