The session began as the party returns to Oleg’s, carrying a tatzylwyrm head. A night of heavy drinking by Walays and Walker ensues while Tess continues to search for a purpose in life and Andrei studying the map of the Greenbelt. Walays, perhaps feeling the effects of a night of heavy drinking decided to have a bard-off and while he was performing well, a particularly long held note left him passed out on the stage.
Early the next morning the PCs set off for Bokken‘s in order to replenish their stocks of cure potions. They buy him out of stock for curing potions and head south in search of the Stag Lord’s fort. Walker, feeling confident Whiskey River has been domesticated, now starts saddling the stag in order to train him for riding. They reach the fort that evening and keep their distance, allowing darkness to fall before Andrei and Whisper approach the fort under the cover of darkness. They notice that two of the three guard posts are always manned, that the guard rotation seems to follow no pattern and they aren’t very attentive to their posts. They also notice four humanoid figures slowly meandering around the grounds and determine they are likely zombies.
The next morning the party sees a small group of six bandits leaving the fort and decide to shadow them. When the bandits reach the fangberry marshes the PCs strike, killing the lookout without a sound. Walays creates an illusion of a line of spearmen which sends the bandits into a panic once they turn around from their gathering. Whisper hunts down two of the escaping bandits and Andrei intimidates one of the bandits to surrender, but two bandits escape.
The party interrogates the bandit and find out a druid resides inside the fort and that Stag Lord is a dead eye shot and has a punch that can shatter bones. They find out that the three lieutenants are named Akiros Ismort, Dovan from Nisroch, and Auchs. The bandit also tells him about the seven permanent residents of the Stag Lord’s fort: Ayles Megesen, Cragger Kench, Dirty Jeb Megesen, Falgrim Sneeg, Fat Norry, Jex the Snitch, and Topper Red.
After tying up the bandit captive, the party heads to the Temple of the Elk to see Jhod. They arrive in the evening but Jhod is not there despite all of his belongings occupying a room inside of the temple. The PCs sleep overnight, hoping for Jhod to return but he is MIA. After waiting long enough they head north east towards the fey nest and arrive there around noon time. Walays plays a lively tune to get their attention. The party asks for the fey to go to the Stag Lord’s fort and prevent them from sleeping until they arrive, in return the party promises 6 shiny coins, a feast including very sweet wine and a sugary cake, and a private concert by Walays. The session ends as the party begins to head back toward Oleg’s.