The session begins slightly out of order, temporally, as the PC’s leave from Oleg‘s Trading Post to find Jhod in order to request his assistance by joining the soon to be founded Shieldlands Kingdom. After traveling to the Erastil shrine and using Whisper to sniff out his trail, they run into Jhod returning from a walk in the woods. Jhod appears reinvigorated and is now displaying the holy symbols of Erastil. After a service to the meager crowd of four hunters, not including the party, the PC’s explain their need for him and, with a little convincing from Walays, he agrees to join them as their General.
The party returns home to Tyg’s Landing where time leaps ahead and all of the initial kingdom founding that occurred in the previous session is now in the past for the characters. Now, a month into summer, the kingdom expands out to include the river crossing at the junction of the Shrike and Skunk rivers. A farm begins construction where the fangberries are located.
During the 2nd month of the summer, the owner of Tyg’s Landing Inn approaches Walker, letting him know his barmaid, Saki had been brutally murdered on her way home last night and was discovered by the bus boy, Georgie. After questioning Georgie and investigating the site of the murder, the party determines it was a large wolf-like beast, possibly a Worg. As Tess and Walays help bury the body with Saki’s parents, Walker and Andrei try and track the path the creature took, only to be interrupted by a shepherd claiming his brother had also been brutally murdered two nights prior. All signs begin pointing towards a possible werewolf attack and the party reconvenes at the Tyg’s Landing Inn after Walker did some further investigating in the wilds and the rest of the group began looking at the Inn.
Eventually, the party barged into the room of a Kellid tribesman named Kundal who had been a suspicious character, having just recently come into town and didn’t have an alibi for the nights of the murders. A confrontation almost began between Walker and Kundal before Andrei stepped between them – causing Kundal to back down and start looking for an ally in the fellow tribesman of Walays. Walays, trying to further cool down the tempers offered to buy Kundal all he could drink later that night, and the very hungover Kundal happily agreed.
Later that night after several hours of drinking Kundal told Walays he needed to visit the restroom, only to wander off – unbeknownst to Kundal that he was being followed by the PC’s. As the lycanthropy began taking affect, the party struck – but a brutal fight took place with Kundal holding his own against the four PC’s. Eventually the party was able to whittle him down – with Kundal dropping to one knee, and tossing his greataxe aside, begging Walays in their tribes’ tongue to help him and save him. Walays remained silent as Tess fell Kundal and Andrei finished him off with a final stabbing of his blade.